Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Assassin

Notices

Reply
 
Thread Tools Display Modes
Old Jul 15, 2007, 05:58 AM // 05:58   #1
Pre-Searing Cadet
 
Join Date: Jul 2007
Advertisement

Disable Ads
Cool Nightmare Assassin

Template Code: Owhk0pekYOuzGLA+8aYJsE4EUAA

Profession: [Assassin/Ritualist]

Name: [Nightmare Assassin]

Type: [RA/AB/GVG]

Category: [Interrupt]

Attributes" [dagger mastery:10+3+1, critical strikes:11+2, deadly arts:4+1,
channeling:9, or optional]

Skills Set [Nightmare weapon, Disrupting stab, Exhausting assault, Moebius
strike{Elite}, Horns of the ox, Impale, Dash, Resurrection signet]

Summary: This build is made to continuously interrupt a target(perferbly a caster), the Nightmare weapon is combined with Disrupting stab and Exhausting assault because none of these two skills have any +damage, so if none of these three hits miss or get blocked etc, it is garanteed to steal 102 HP(34 per hit at 9 channeling) from your target, after that, use Moebius strike and Horns of the ox then Impale, if your target is below 50% HP, you can keep spamming Horns of the ox and Moebius strike until they die .

Notes & Concerns: [Make sure that you don't accidently use Nightmare weapon on your allies(unless they need help).]

Counters: Standard melee counters eg: Blind, Spirit Shackles, etc.

Credit:* [Me ]

Please feel free to leave a comment.

Last edited by The Creator; Jul 16, 2007 at 12:54 AM // 00:54..
The Creator is offline   Reply With Quote
Old Jul 15, 2007, 06:17 AM // 06:17   #2
Pre-Searing Cadet
 
Join Date: Jul 2007
Default

nice idea with nightmare wep and the 2 interupts, i think it will still work pretty well if u replace horns with db, but nice build!
superchinese is offline   Reply With Quote
Old Jul 15, 2007, 12:45 PM // 12:45   #3
Academy Page
 
Join Date: Oct 2006
Location: The Netherlands
Profession: P/W
Default

The idea is oke, but the damage output...
But that isn't your mean goal I believe. Your mean goal is to prevent casters like healers and nukers from doing there job good, correct?

I would suggest though that you also take Splinter Weapon with you, for when Nightmare Weapon is recharging. This will gave you some area damage and you can put it on your Axe Warrior or Barrager for some explosive damage.
Sjeng oet Mestreech is offline   Reply With Quote
Old Jul 16, 2007, 12:29 AM // 00:29   #4
ǝuoʞoɯ
 
moko's Avatar
 
Join Date: May 2006
Default

why not to use this build in one easy step.

copy paste main flaw from OP.

enbold mistakes.

Quote:
Attributes" [dagger mastery:10+3+1, critical strikes:11+2, deadly arts:4+1,
channeling:9, or optional]
put quote brackets around it.

ok thing is, this still works extremely good even without that rather bad weapon spell. you're speccing into disruption and not damage for a reason so you shouldn't try and do both at the same time. this still has impressive pressure even without any added weaponspells.

concept is old; but the idea of nightmare weapon is new to me. but yeah, the attributes KILL it. if it worked fine without a sup AND a major it would be completely fine; this way i'd much rather just have flurry.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
moko is offline   Reply With Quote
Old Jul 16, 2007, 12:39 AM // 00:39   #5
Pre-Searing Cadet
 
Join Date: Jul 2007
Default

yes, but without nightmare weapon, the damage wont get your target below 50% HP(the damage for disrupting stab and exhausting assault is about 20 on average without the lifesteal from nightmare weapon), therefore it would be hard to activate moebius strike with the best results.
The Creator is offline   Reply With Quote
Old Jul 16, 2007, 12:40 AM // 00:40   #6
Pre-Searing Cadet
 
Join Date: Jul 2007
Default

I'm also testing the attributes of this build at the moment, that's why i put "optional" beside it.
The Creator is offline   Reply With Quote
Old Jul 16, 2007, 12:50 AM // 00:50   #7
ǝuoʞoɯ
 
moko's Avatar
 
Join Date: May 2006
Default

Quote:
Originally Posted by The Creator
yes, but without nightmare weapon, the damage wont get your target below 50% HP(the damage for disrupting stab and exhausting assault is about 20 on average without the lifesteal from nightmare weapon), therefore it would be hard to activate moebius strike with the best results.
that's why death blossom is a lot better; the recharges fit nicely to each other and you can just 3434343434343434343434 nonstop.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
moko is offline   Reply With Quote
Old Jul 16, 2007, 12:56 AM // 00:56   #8
Pre-Searing Cadet
 
Join Date: Jul 2007
Default

I know its good, but that is not the main purpose of the build.
The Creator is offline   Reply With Quote
Old Jul 16, 2007, 01:06 AM // 01:06   #9
ǝuoʞoɯ
 
moko's Avatar
 
Join Date: May 2006
Default

Quote:
Originally Posted by The Creator
I know its good, but that is not the main purpose of the build.
the purpose is disruption - you want your moebius recharged so you have your disrupting-exhausting back but do not want to lose the KD and therefore invest into a bad weapon spell. you have to consider that the KD is a very very conditional thing and is, besides, very hard to time without proper IAS.

also it's much easier to interrupt with disrupting-exhaustion+IAS than without.

suppose if you ever end up with your weaponspell disabled you're utterly doomed, but hey. :P if it works better for you. ^^
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
moko is offline   Reply With Quote
Old Jul 16, 2007, 01:35 AM // 01:35   #10
Pre-Searing Cadet
 
Join Date: Jul 2007
Default

if one of my other skills gets disabled, im doomed anyway, and this happens to probably every assassins out there.
The Creator is offline   Reply With Quote
Old Jul 16, 2007, 01:40 AM // 01:40   #11
Pre-Searing Cadet
 
Join Date: Jul 2007
Default

i personally don't think that nightmare weapon is a bad weapon spell, every skill has its own use at the right conditions, it costs only 5 energy and it causes your next 3 hits to steal 34HP off your target at 9 channeling, i dont think any other skills deliver that much HP steal and damage with 5 energy cost. Besides, disrupting stab and exhausting assault has no +damage, which makes nightmare weapon work at the right condition, its hard to find a skill that deals damage and heals when its used at the right conditions.

Last edited by The Creator; Jul 16, 2007 at 01:51 AM // 01:51..
The Creator is offline   Reply With Quote
Old Jul 16, 2007, 06:55 PM // 18:55   #12
Desert Nomad
 
Cathode_Reborn's Avatar
 
Join Date: Sep 2006
Default

Death Blossom does +94dmg at 16 dagger mastery. That's only about 8 less damage that Nightmare at 9 channeling. Besides that, it's tons more spammable and doesn't require more attribute spread.

If you want +dmg from another attribute line, use a Conjure spell. Dual strikes + Double strikes = goes great with them.
Cathode_Reborn is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:04 PM // 15:04.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("